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Operation: ELECT

Project Info: Operation: ELECT (Election Lesson Encompassing Computational Thinking) is a game-based learning application that aims to teach election vocabulary, the electoral process, and computational thinking to junior and senior high school students.
Operation Elect: Trailer

Growth Goals

Project Info: Growth Goals is an educational experience that shows the user all stages of the wheats growth through and exploration and discovery by navigating a small farm environment.
Growth Goals Tutorial

Dog Water

Project Info: A young boy, Gabe, prepares for his old dog, Winston's, birthday. During his preparation he is visited by Death. Gabe must find a way to save his dog. This game concept was created and pitch by me, and was worked on collaboratively over the span of 10 weeks.
Dog Water (Trailer)
Art Assets

AWARE

AWARE (Trailer)
Project Info: AWARE is a free to play game that teaches weather awareness and emergency management. In this turn based game the player can build, hire, and alert to prepare a town for incoming storms and weather. I was responsible for map design, UI icons, character illustrations, and game piece modeling
Art Assets

AWARE Concept Animation

Project Info: This is an exploratory animation I created in the early stages of AWARE. This concept explored a depiction of what someone may see from there point of view during a storm.

Harvest Sim

Project Info: This is an interactive piece that explores the idea of harvest and different actions and trades that could fall under the category of "harvest." The art was create in Photoshop and the functionality was built in a program called Processing.
Farm Sim
Rough Concept
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Exterior Layout
Ranch Sim
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Interior Layout

The Beast of Bridgedunon

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Project Info: The Beast of Bridgedunon is a Fifth Edition adventure zine in the vein of classic fantasy role-playing. Like our previous adventure, The Forest of Lost Children, this tale takes the players into a dark fairy tale reminiscent of the original Grimm stories. Everyone has their own secrets, and the danger to the town may not be quite what it seems.
Creatures and Props

Get A Life

Project Info: Get A Life is a free to play game where the player must make it through there whole life from college to retirement. The whole time the player must pay bills and keep a comfortable life while dealing with all the stresses of school and jobs.
Get A Life (Trailer)
Prop Design

Forest of Lost Children

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Project Info: Forest of Lost Children is an one-off RPG zine that I did illustrations for. Thorny vines have possessed creatures that inhabit the woods that children have been disappearing in. I designed the creatures of the story based of black and white ink illustrations.
Creature Design
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